AI Insights · Timothy · July 2024
Top 5 3D Anime Games in France Q2 2024: Performance Insights
Discover the performance trends of the top 5 3D anime games in France during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 3D anime games on a unified platform in France showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Below is a detailed look at each game's performance based on data from Sensor Tower.
Solo Leveling:Arise by Netmarble Corporation, released in early May 2024, had a strong start with 212K downloads in its launch week. However, downloads saw a significant decline, reaching around 6K by the last week of June. Revenue peaked at approximately $472K in the second week of May and then gradually decreased to around $133K by the end of June. Weekly active users remained relatively stable, starting at 203K and ending at 210K.
Wuthering Waves from KURO GAMES, launched in late May 2024, saw an initial surge with 180K downloads in its first week. This number dropped to about 5.6K by the last week of June. Revenue for this game started at $103K in its first week and decreased to approximately $62K by the end of the quarter. Weekly active users followed a downward trend from 170K to 62K in the same period.
AFK Journey by Farlight Games had a consistent decline in downloads, starting from 69K in early April to about 3.3K by the end of June. Revenue showed a steady decrease from $296K to around $67K over the quarter. Weekly active users also saw a decline from 134K to 58K.
Genshin Impact by COGNOSPHERE PTE. LTD., although an older game, maintained a steady performance. Downloads fluctuated slightly, starting at 8.2K in early April and ending at around 7.9K in late June. Revenue varied, peaking at $243K in late April and showing another spike to $93K by the end of June. Weekly active users saw a general decline from 121K to 88K.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. demonstrated a strong performance in Q2 2024. Downloads rose from 6.4K in early April to 10.4K by the end of June. Revenue showcased significant peaks, notably $498K in late May and $288K in mid-June. Weekly active users increased from 179K in early April to 290K by the end of June.
For more detailed insights and data, visit Sensor Tower.